FPU.LUDIV(val); // Select B register, A = A / B (unsigned) Remainder stored in register 0
example 1:
#include<LCD4_128.h>
#include<FPU_128.h>
void main()
{
long a;
long b;
Init_Fpu(); // Initialize FPU
Lcd_init(); // Initialize LCD
a = 100;
FPU.LWRITEA(1,a);
b = 2;
FPU.LWRITEB(2,b);
FPU.LUDIV(2);
a = FPU.LREAD(1);
LCD.PRINT(a);
}
//result : will print 50