FPU.LOADBYTE(variable); // Write signed byte to register 0 and Convert to float
example 1:
#include<LCD4_128.h>
#include<FPU_128.h>
void main()
{
float f;
char c;
Init_Fpu(); // Initialize FPU
Lcd_init(); // Initialize LCD
c = -128;
FPU.LOADBYTE(c);
FPU.SELECTA(1);
FPU.FSET(0);
f = FPU.FREAD(1);
LCD.PRINT(f); // will print -128.0
}